Attention Deficit Hyperactivity Disorder:

Attention Deficit Hyperactivity Disorder is the name given to a wide range of behaviors including inattention, inability to sit still, and impulsive behavior. Students with ADHD benefit from hands on learning in a structured environment with clearly communicated expectations.

Technology Supports:

  • Engage students with hands on learning by having them use the SMART board to access virtual manipulative available in SMART Notebook Software.
  • Review and update classroom schedules interactively using the SMART board or a document camera.
  • Make classes more interactive and immediate by having students answer questions using Senteo interactive response units.
  • Lessons created on the SMART board can be saved and exported for students unable to make their own notes
  • Capture student attention by creating interactive games to break up lessons and add in frequent review.
  • Use the various reveal features to focus attention on specific pieces of text
  • Have students use the pens and highlighters on the SMART board to call attention to instructions and main ideas
  • Use the document camera and LCD projector to project text onto a standard white board, use dry erase markers to highlight and edit text
SMART Learning Marketplace

The "Word Guess" activity shown above is one of more than 30 interactive games and activities that keep students interested and engages in classroom activities.

SMART Learning Marketplace

Some students are distracted when too much information is presented at one time. Using the Shade Screen on the SMART board interactive white board allows the teacher to reveal information at a pace and in a way that helps keep students focused without being overwhelmed.

SMART Learning Marketplace

Creating, reviewing, and displaying schedules and expectations using a document camera helps to build predictability and routine without having to recreate resources on a daily basis.

The large image size of satalight™ is very attention getting for ADHD students and therefore helping increase their attention span. Cause and effect programs, that provide feedback when an individual touches a symbol on the satalight™ touch screen surface, is often used to help students progress in their learning and attention. With its innovative design, the satalight™ increases one-to-one student/teacher interaction by allowing educators to engage students to become more independent through learning problem solving skills.

Click here for examples of Satalight™ use in Low Incidence Populations

Contact our Education Team to assist with special needs products for the classroom